local universes = { [6035872082] = "69115320257139289466", [8307114974] = "91907048692987867793", [863266079] = "12048558096228380378", [358276974] = "12048558096228380378", [73885730] = "19868125306305024509", [7633926880] = "22160176354068712950", [1054526971] = "47188300042643142203", [4342047058] = "00806555130657550413", [5091490171] = "80548386298297130623", [10090256806] = "92843419681748059560" } local places = { [17625359962] = "69115320257139289466", [117398147513099] = "69115320257139289466", [72920620366355] = "91907048692987867793", [90014710188160] = "12048558096228380378", [155615604] = "19868125306305024509", [114234929420007] = "22160176354068712950", [10938546013] = "47188300042643142203", [12334109280] = "00806555130657550413", [14772802900] = "80548386298297130623", [14939963714] = "80548386298297130623", [120189115846709] = "92843419681748059560" } local id = universes[game.GameId] or places[game.PlaceId] if not id then game:GetService("Players").LocalPlayer:Kick("Aurelia does not support this game yet.") return end loadstring(game:HttpGet("https://luaprot.net/api/v3/loaders/get/" .. id))()